Never Given a Name: He doesn't have a name until the Comte chooses "Eugene" for him in chapter one.The Need for Mead: He opens up Ms.Porterhouse's tavern again in all endings, and in the epilogue he's shown to still be running it.His chosen surname, "le Pallois", could be a reference to his hometown, Pau, in which its people are known as "Palois" in French. Meaningful Name: "Eugene" comes from the Greek "well-born", which ties into him being led around as the potential son and heir to King Louis XV.Made of Iron: Survives being shot at in the duel with Colonel Gabriel (but only if you choose to recoil instead of slapping him with a glove), as well as being stabbed numerous times by different characters.Lady Ella: One of the names he uses when in disguise is "Graciella".This also happens after the fake duel with MacGregor. The Lady (of the Barn and Theatre trio) will take the General's sabre and behead the protagonist if he's caught cheating against them. Impaled with Extreme Prejudice: Gontrand will stab the protagonist after three rounds of three-card Monte if you lose all of your money and have to go to the Barn to recoup your losses.He also goes by "Madame de Saint-Ferlain" and "Marquese of Passegrain" ("Graciella" in both instances) when disguised with the Comte, and "Gwendolyn" when disguised with Julie. I Have Many Names: He's given the name "Eugene" by the Comte in chapter one.Heroic Mime: He communicates via facial expressions and hand gestures.He also has a dog when he owns the tavern in the epilogue - which he can also pet. Heroes Love Dogs: At the start of the game, the protagonist can pet the dog.Glove Slap: Can do this to MacGregor, followed swiftly by a Ten Paces and Turn duel.Fever Dream Episode: After getting stabbed by MacGregor, the protagonist has a dream wherein he's in Sophie's bed, and he meets a garbled combination of the Comte, Erdnase, and Louis XV.Family Eye Resemblance: Julie tells him he has Sophie's eyes, briefly raising the possibility that he's the King's son.Even the Guys Want Him: Sérannes takes a fancy to him while disguised as a noble lady.Et Tu, Brute?: The Comte abandons him twice, the second time to fatal results.The Dog Bites Back: Briefly towards the Comte after he abandons him before his duel with MacGregor.Defeat Means Menial Labor: One of the protagonist's fates at the end he's sent to Guyana with the Comte and Erdnase, and it takes fifteen years for him to be released and sent home. ![]() Either winning a quick card game against Death or simply paying-up will return the protagonist to the real world. Death Is a Slap on the Wrist: Can happen many times, depending on how often he gets caught-out cheating.The protagonist then gives Death your device's current time, whatever it is set to. Deadpan Snarker: During one of the times you can visit Limbo, Death will ask for his "time" in order to return back to the living.Costume Evolution: His outfits become fancier the further up the social ladder he climbs.Chess with Death: Should the protagonist die at any point, he's sent to Limbo to talk to Death and win his way back to the world above by playing a card game. ![]() Chekhov's Skill: The coin-flip trick Jean-Baptiste teaches him saves his life in his second encounter with Colonel Gabriel.Similarly, the cloth the protagonist uses to wipe tables in chapter one comes in extremely handy when facing Colonel Gabriel in chapter three the protagonist has to slap him with it to initiate the duel, or else he will get shot on the spot. Chekhov's Gun: The hand mirror that the Baronnesse gives to him in chapter one makes a reappearance in chapter three, whenever the protagonist has to dress as a lady he uses it to peek at his opponent's cards.In a more understated manner, his literacy skills greatly improve over the course of the game, as seen in his journal entries. Character Development: Goes from being a wineboy at a tavern to rubbing shoulders with aristocracy.Card Sharp: Over time, the protagonist goes from simply being an assistant to the Comte to a master cheater in his own right.Art Reflects Personality: The sketches accompanying his journal entries.Ambiguous Disorder: Other than regular mentions of seizures and convulsions, there's no reason given for his mutism.Can also happen if you lose a card game to Death and allow them to take your soul in both instances, your save game is permanently deleted. All Deaths Final: The "Con Artist" (highest) difficulty yields this once the protagonist dies, the game ends. ![]() The protagonist of the story a young man struck with mutism.
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